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Josh Colter

A Lesson Web Development Firms Can Learn From Pixar

Josh Colter · Jun 3, 2010 · 2 Comments

Elias is a small web services firm. Everyday we face questions about constraints. It’s tempting to find client projects that will keep the lights on and then avoid taking risks; or sometimes we get so obsessed with discovering perfectly fulfilling work to the detriment of cash-flow. What client projects should you take on? How much time should you spend on your own products? Which product ideas have the most merit? And these are just the HOW and WHAT questions to a business. WHY you do these things is even more significant.

What Ed Catmull, president of Pixar, had to say about competing constraints:

If I look at the range, you’ve got one [constraint] that is art school – I’m doing this for arts sake. Ratatouille and WALL-E clearly fall more on that side. The other is the purely commercial side where you’ve got a lot of films that are made purely for following a trend. If you go entirely for the art side then eventually you fail economically. If you go purely commercially then I think you fail from a soul point of view. We’ve got these elements pulling on both sides, the art side and the commercial side, and the the trick is not to let one side win. To get the different blogs related to artist and art then click here.

Fundamentally successful companies are unstable. And where we have to operate is in that unstable place. The forces of conservatism, which are very strong, they want to go to a safe place – I want to go to the same place for money, I want to go and be wild and creative or I want to have enough time for this. Each one of those guys are pulling and if any one of them wins, we lose. I just want to stay right there in the middle.

I feel the pull that Ed describes. It’s a battle of priorities.

Ed’s perspective gives me comfort in our situation. He admits that he doesn’t always know what the right answer is. He goes as far as to say that “successful companies are unstable.” That certainly appears to have been the case at Pixar, especially in the early days.

A Pixar Story

Steve Jobs purchased Pixar from Lucasfilm in 1986 for $5 million and then put another $5 million into it. But by 1990 Pixar was running a net operating loss of $8.3 million with its hardware and software products.

Sources of Pixar Revenue

It wasn’t until Pixar inked a deal with Disney in 1991 that the future maker of animated videos would uncover a new business model filled with beloved Buzz Lightyear, Nemo, Cars, and 9 hit movies. Pixar’s first film, Toy Story, debuted in November 1995 and raked in $382 million worldwide. Now Pixar is preparing for Toy Story 3 and being praised for its creative culture.

Elias has been in business for over two years now. We don’t have it all figured out. We’re learning everyday and working hard to add value to our clients’ businesses. And we will continue to invest in our team, embrace the tension of competing restraints, and build the culture of creativity & transparency which I believe will lead us to infinity and beyond.

MVC: Magento beginner resources

Josh Colter · May 21, 2010 · 4 Comments

It’s easy to take for granted that everyone “gets it.” If you’re a Magento expert then this post is beneath you. Move along.

But if you work with clients or users who aren’t at your level of coding genius, you might want to bookmark a couple of resources to make your life easier for when you get questions. Sometimes it’s good to teach the basics so that we’re all on the same page.

Model View Controller

MVC, which stands for “model view controller”, is a common framework for web development. You need to understand MVC to grasp how Magento is put together. Rather than try to fumble my way through an explanation of MVC, I’ve included a couple of good resources below.

MVC components

MVC Explained

  • Nettuts featured a MVC guide for novices last month written by Pablo Pastor
  • phpro.org offers a more in-depth how-to guide for the MVC framework

So why does any of this matter? Magento is feature-rich and complex. Half of setting a store owner up for success involves educating them. Give someone a sophisticated tool without explaining how it works, and they’ll think that it’s junk because it isn’t useful to them. But teach a man to fish…, eh, you get the picture.

Video: People don't buy what you do, they buy…

Josh Colter · May 18, 2010 · Leave a Comment

“People don’t buy what you do, they buy why you do it. And what you do simply serves as the proof of what you believe.”

Good stuff from Simon Sinek (video below)

Video: People don’t buy what you do, they buy…

Josh Colter · May 18, 2010 · Leave a Comment

“People don’t buy what you do, they buy why you do it. And what you do simply serves as the proof of what you believe.”

Good stuff from Simon Sinek (video below)

Magento: What would you like to improve?

Josh Colter · Apr 29, 2010 · 3 Comments

What’s your biggest Magento pet peeve? We asked this question over a year ago on our blog. Today I reread the post’s comments. It seems like the same issues could still be regurgitated.

A driving goal for Elias in 2010 is to build tools that allow Magento storefronts to sell more and Magento developers to do more. So I’m resubmitting our original question with a new spin:

If you could change/improve one thing about Magento, what would it be and why?

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